Value (darkness and lightness) helps us tell what the shape/object infront of us is.
2. How does element of value relate to the element of texture?
Value makes us see the texture of the object without actually touching it.
3. List 5 ways of rendering (ir. drawing) value.
-Cross hatching
-Hatching
-Scribble hatching
-Stippling
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-Cross hatching
-Hatching
-Scribble hatching
-Stippling
-
4. Describe what we mean by building value in an element.
It's when the shading slowly becomes darker. In our value table we started from white all the way to black.
It's when the shading slowly becomes darker. In our value table we started from white all the way to black.
5. How do we best see value?
For exmple, in a cube we see value from one sides of it. Value starts off really light then darkens to black.
For exmple, in a cube we see value from one sides of it. Value starts off really light then darkens to black.
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